Build In Place - Game Engine
Build a Javascript Game Editor that lets you develop the game during gameplay. Join me to add scope and make it multiplayer.
YouTube Video
Project Description
Existing game engine tools separate creation and testing. I decided to create a new framework, inspired by Figma, for storing games so that you can create games in real time as you play. I used CopilotKit as the overlay so you can super easily ask an LLM to make the change or fix you want. Artifacts let Claude spin up python scripts to make calculations. Projects like OpenClaw gave LLMs a workspace to create larger projects. This idea also puts LLMs into a 3d playground letting claude create interactive demos.
Prior Work
No Prior Work, just the idea.